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The Adoption of Public Urban Space as a Driving Force for Third Places
1. The Adoption of Urban Public Space
as a Driving Force for Third Places in the Remediation of Democracy
P. Caianiello & S. Costantini &
*F. Gobbo & D. Leombruni &
L. Tarantino
University of L’Aquila
HCI3P, Univ. Paris-Dauphine,
April 27-28, 2013
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3. Politics 2.0, year 2011
Year 2011 was defined a year of revolutions (Fuchs) where social
movements, also using social networks such as Twitter and Facebook,
occupied the public space (Castells).
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4. Social networks now: men & machines
These twofold social networks – made by machine and real people at
the same time – arrange ICT-empowered choreographies of
assembly (Gerbaudo): a Third Place is temporary re-shaped, so to
get visibility for a specific, focused topic of public interest and protest.
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5. Social networks now: men & machines
These twofold social networks – made by machine and real people at
the same time – arrange ICT-empowered choreographies of
assembly (Gerbaudo): a Third Place is temporary re-shaped, so to
get visibility for a specific, focused topic of public interest and protest.
A typical form of choreography of assembly is the flash mob.
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6.
7. ICT and flash mobs
Advantages brought by ICT, e.g. using smart phones:
it is easy to shot a photo and share the action;
activists can group together using existing social networks;
all actions are put in time and space, which are recorded
afterwards (hyperlocality, see Carroll, here at HCI3P).
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8. ICT and flash mobs
Advantages brought by ICT, e.g. using smart phones:
it is easy to shot a photo and share the action;
activists can group together using existing social networks;
all actions are put in time and space, which are recorded
afterwards (hyperlocality, see Carroll, here at HCI3P).
Current limits:
duration: it is difficult to trace the history of actions in time –
“how is it going?” (trails, see Walker et al., here at HCI3P) and
especially the end of the story – “issue was solved in dd/mm/yyy”.
visibility: there is no ICT-empowered environment to put the
raised issue to the appropriate government level (e.g., Azienda
Diritto allo Studio L’Aquila).
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10. The background: call for ideas
In the aftermath of the 2009 L’Aquila earthquake, Accenture
opened a call for ideas, in collaboration with Fondazione Italiana
Accenture and Alumni Accenture, where “Emepolis – my city” was
the winning idea in the category ICT for teams (high school students).
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11. The background: call for ideas
In the aftermath of the 2009 L’Aquila earthquake, Accenture
opened a call for ideas, in collaboration with Fondazione Italiana
Accenture and Alumni Accenture, where “Emepolis – my city” was
the winning idea in the category ICT for teams (high school students).
Our Dep. of Inf. Eng.,Comp. Sc. & Maths (DISIM) realized the
prototype of Emepolis, a smartphone app to foster citizens’
participation towards the reconstruction of the damaged city.
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12. The method: focus group and brainstorming
We considered young citizens (15-25 years) as our main target, living
in a EU medium-sized city, who want to partecipate to the political
arena, especially at a local level (city, province, region).
We found some features of the mobile application:
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13. The method: focus group and brainstorming
We considered young citizens (15-25 years) as our main target, living
in a EU medium-sized city, who want to partecipate to the political
arena, especially at a local level (city, province, region).
We found some features of the mobile application:
multilingualism: we prepared the GUI in English, Italian, Albanian;
citizens can propose issues and vote others’ (C2C level);
governance representatives should receive open issues
appropriately and close them (when issue is fixed) as special users
of a social network (C2G level);
the social network should “not be a bad clone of Facebook”.
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14. The user-centered design of Emepolis
We designed and developed the prototype of Emepolis following what
emerged from the focus group:
a server-side application, based on a graph DBMS, as it adapts to
the growth of the social network, with a user profile kept to the
minimum;
a client-side application, optimized for Apple iOs and Google
Android.
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15. The user-centered design of Emepolis
We designed and developed the prototype of Emepolis following what
emerged from the focus group:
a server-side application, based on a graph DBMS, as it adapts to
the growth of the social network, with a user profile kept to the
minimum;
a client-side application, optimized for Apple iOs and Google
Android.
Citizens can only use the application to open or promote issues
(not to suggest the best coffee in town!) because macro-categories of
the issues are preempted and mandatory.
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16. The user-centered design of Emepolis
We designed and developed the prototype of Emepolis following what
emerged from the focus group:
a server-side application, based on a graph DBMS, as it adapts to
the growth of the social network, with a user profile kept to the
minimum;
a client-side application, optimized for Apple iOs and Google
Android.
Citizens can only use the application to open or promote issues
(not to suggest the best coffee in town!) because macro-categories of
the issues are preempted and mandatory.
Macro-categories were borrowed from a EU 7FP-funded project about
Smart Cities (now finished): http://www.smart-cities.eu/.
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24. Open questions for our workshop
How to manage ‘sparse information and interaction’
(suprathreshold, Carroll, here at HCI3P)?
How to integrate the historical information of a nurtured
community garden, i.e., public or shared pieces of land cultivated
for a common good storytelling of the community (Calderon et al.,
here at HCI3P)?
Is Emepolis an example of Bannon’s human-centered computing
(HCC) (in Thompson and Steier, here at HCI3P)? How to improve
it under this aspect?
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25. Open questions for our workshop
How to manage ‘sparse information and interaction’
(suprathreshold, Carroll, here at HCI3P)?
How to integrate the historical information of a nurtured
community garden, i.e., public or shared pieces of land cultivated
for a common good storytelling of the community (Calderon et al.,
here at HCI3P)?
Is Emepolis an example of Bannon’s human-centered computing
(HCC) (in Thompson and Steier, here at HCI3P)? How to improve
it under this aspect?
We are open for discussion and collaboration
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26. Do you feel Oldenburg’s definitions are relevant to
your project?
Yes. In what sense? When a natural disaster destroys
the usual Third Places of a given community (citizens
of L’Aquila), people feel to be lost, and we have to
rebuild them not only physically.
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27. In our work, the most important aspects of social
spaces are
1. public public (not only open-to-the-public) Third Places arise as
the points of interests of sensible issues;
2. the costruction of temporary social spaces doesn’t fit the need of
the community: they want the original experience again!
3. mobile ICT is considered at the service of technology (tekn´e ancilla
societatis)
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28. Thanks for your attention!
Questions?
For proposals, ideas & comments:
federico.gobbo@univaq.it
Download & share these slides here:
http://slidesha.re/11Jk09h
CC BY: $ C
Federico Gobbo 2013
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