15. Maker Movement
Technology based extension of DIY culture
Engineer oriented projecta such as electronics,
robotics, 3-D printing, as well as more traditional
activities such as metalworking, woodworking, and
traditional arts and crafts.
24. HACKATHON
Event where programmers, graphic
designers, interface designers,
project managers and marketers
collaborate intensively on software
projects.
25. Hackerspace
• Hackerspaces can be viewed as open community labs
incorporating elements of machine shops, workshops
and/or studios where hackers can come together to share
resources and knowledge to build and make things.
• Many hackerspaces participate in the use and development
of free software, open hardware, and alternative media.
They are often physically located in social centers, adult
education centers, public schools, or on university
campuses, but may relocate to industrial or warehouse
space when they need more room.
• Wikipedia
27. Need to Know
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Who are they?
What do they do?
Where do they come from?
Where do they have contact with us?
What do they want from us?
28. Gamers Disposition
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They are bottom-line oriented.
They understand the power of diversity.
They thrive on change.
They see learning as fun.
They marinate on the "edge.“
• John Seely Brown