Mobile Retargeting for Apps:Increase Revenue and Win Back Dormant App Users - Workshop by Ravi Kamran, Founder of Trademob at the NOAH 2013 Conference in London, Old Billingsgate on the 14th of November 2013.
3. What has happened so far
New users, new users, new users
1
2
Up
In-App Mobile
Advertising
Spend to Top
$7bn by 2015
$2.4b
from
n
(Juniper Research)
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in 2012
9. Apple and Android App Stores
Quantity
Quality
VS
Engagement and usage will become a bigger priority for marketers wishing to keep their apps in the top rankings.
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10. The Average Smartphone User Has Installed 26 Apps
Lots of Apps Competing for Users’ Attention
Time
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13. Retention of App Users by Mobile Platform
70% of Users Stop Using an App!
Loyal
users
Disloyal users
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14. Many Dormant Users.
The Download is Only
Half of the Battle.
69%
open an app
10 times or less
25%
use an app just once
after downloading
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18. Mobile is a Lucrative Platform
Billions to be Made with Apps
paid $900m to
developers
paid $5000m to
developers
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paid $100m to
developers
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19. True bricks & mortar, online and mobile
90% of users leave immediately
after downloading
Nothing bought on first visit
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20. Online Retargeting
Online process– how does it work?
•
Only 2% of shoppers convert on the 1st visit
•
Increase conversion rate by 300%
•
Re-engage 98% of potentials that left your site
•
Increase lifetime value
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21. Conversion Funnel
98%
Visitors leave your site
without converting
Re-engage 98% that
leave your site/app
Drive repeat sales
Increase lifetime value
2%
1st visit
conversion
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22. Retargeting Spend is on the Rise
Expect the Same for Mobile
Over 50% of online
marketers plan to increase
their budgets for retargeting
over the next six months.
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23. How is Retargeting Used Online?
And for what?
Gaming
Travel
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Commerce
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24. Audience Targeting
Market to the Individual
Practice 1-1 marketing and communicate with personalized messages
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25. What if You Could...
•
Tailor special offers to specific
individuals
• React in real time
• Chase abandoned baskets
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26. What if You Could...
•
Know the individual
• Know their specific interests
• Find them again anywhere
• Drive them back to you
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27. Gaming example
Optimization by network
1.
Tier 1 networks - $5 CPI
Network 7, 11 & 18
2.
Tier 2 networks - $3 CPI
Network 1, 5 & 22
1.
Tier 3 networks - $1.50 CPI
All other networks
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29. Retargeting with Trademob
Lower Costs, Increase Conversion
•
•
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62% lower cost per active user
compared to acquiring a new user
150% higher conversion rate
compared to display
London
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30. Case Study
100% 100%
Conversion funnel for:
62% lower
cost to
generate a
valuable
lead
• Re-Engagement
• New Acquisition
61%
45%
39%
34%
11%
9%
2%
Total user base
Total user base
Savings per action compared to new user
acquisition campaigns
Engagement 1
Search
Engagement 2
Detailed search
-78%
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-77%
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Engagement 3
Add to favorite
-76%
0.8%
Transaction
Final Action
-62%
Confidential- for personal use only | 30
31. Case Study
1
User cohort and target
group definition
2
Campaign execution with bespoke banner
ads across the Trademob DSP
3
Deep-link inside app
The Trademob DSP is integrated with the world’s leading SSP partners
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32. 1. Chase searchers and abandoned baskets
Multiple deep-linking
Tuesday morning, 9 a.m.
Monday evening, 8 p.m.
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33. 2. Retarget your dormant users!
Re-engage existing users instead of buying new users
October, 2013
August, 2013
User forgets about
app & doesn‘t
respond to push
notifications
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34. 3. Retarget your high-value users!
Cross and upsell high-value customers
Week 2, user sees banner for
Temple Run 2 coming out
Week 1, user plays Temple Run
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35. Personalized Offers
Target Individual Users with Special Offers
•
•
New York
Provide Unique offers to distinct
user segments
•
Provide them in real time to
Individuals
•
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Personalize offers
Auto apply them to an individual
app
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37. Contact Us!
Ravi Kamran
John Rankin
Founder
Vice President of International Sales
Germany: +49 30 2021575 0
UK: +44 7776 333 888
US: +1 415 539 6794
info@trademob.com
john.rankin@trademob.com
Berlin
New York
London
Editor's Notes
$25m a day from
The cost to acquire loyal users reached the highest level ever recorded in August at $1.90 (Fiksu)For the purposes of the Index, loyal users are defined as people who open an app three times or more.
Acquiring the same users over and over again
Android has always encouraged usage and quality over number of installs. Which is why app store ranking is notoriously hard to control.Apple is looking to changeValue of the app stores are that they are recommended by your piersEngagement and usage will become more a priority for marketers wishing to keep their apps in the top rankings.Oh and actually keep users and get them spending of course
How to find the users who are big spenders and always active (source: Statista)
Source: Flurry
The retention rates of all apps have increased since 2009 from 25% to 35% whereas the engagement rate decreased from 6.7 to 3.7. Competition and better quality of the apps are the drivers of that development. There are just too many apps fight for the attention of the users (Source; Flurry)
After 10 opens, user loyalty increases – 30% left. You should know something about them!70% - wasted acquisition (Source: Localytics)
Loose half of your user base between 1-10 opens
69% of users rarely or never accept push notifications. Marketing or gaming apps that have less of a reason to send push will see lower acceptance rates, in the 30% range.Mobile app developers are abusing push notifications and it has to stop. Although it’s widely understood that it’s not an effective strategy to continually ping users with non-critical updates, app developers can’t seem to help themselves to the free marketing channel that is the opt-in push. The problem with push notification abuse is not just that it’s annoying when you’re interrupted by something that has no meaning to you, it’s that it creates an environment where users become suspect of the whole push notification mechanism itself. I’d argue we’re already there. If you’ve said “no” to an app upon first launch when it asks your permission to send push notifications, then you basically agree. Users can no longer trust developers to use the system properly, so we’re opting out of notifications entirely.Also mention that a number of users uninstall an app because of push notifications(Source: Business Insider)
It’s like spending $millions getting people to your store and then ignoring them, with no staff and no product knowledge
(ad-roll – this is true online as well as apps)They won’t buy anything at all if we don’t try and get them backDo we have to accept this?
1. (also true with apps so why do we measure the value on a download to 1st purchase?)4. – contextual and preference targeting = target specific ads to specific individuals.Effect of the cookie-less society???? – need to understand more about this
Category, brand logos, gaming, commerce, travelTypes of brands using re-targeting on-line – how do they use it? i.e abandoned basket, re-engage audience you’ve seen before.
I get courted by a lot of data companies and what struck me was how general and samey these guys all were in the main! Without cookies all you seem to get is!Probability and statisticsIts likely this person lives here because of his IP addressIts likely this is a guyIts likely he’s quite wealthyIt’s likely interest in discount shoppingOr investment opportunitiesMaybe he drives an SUV a lot of people in that ZIP or IP range do you know!As some one who’s spent 15 years in tech industry“I don’t like probably, maybes, possibly” makes me nervousMy clients don’t buy “probably, maybes, possibly”They buy “certainly, actual, results, definites”Thankfully The world has changed
What if!!You could perform 1 2 1 marketing for apps on mobile – without push notifications or cookiesYou could optimise campaigns to the individual, not optimise by large ad-network, DSP or publisher level buckets – example of how gaming guys buy tier 1,2,3 traffic sources.You could reduce CPI & use costs to < $1You could segment your audience on an individual basis – CRMyou could automatically offer and apply special offers to individuals and track them auto – dynamic deep linking examplesYou could build a loyalty program and understand all your user preferences – knowing what they do, what apps they have and which ones they use oftenYou could react in real time to any in app user actionsYou could chase an abandoned basket in real time, wherever the user went after your appYou could emulate that incredible re-targeting service we see on-line – we know the individual, the exact product, can find the user on any publisher and drive them back to us to buy!!!
This is obvious right? If you keep a brand front of mind then we’re more likely to buy from you or buy more often…………….
Campaign results
Campaign Execution
If 60% are removing apps in the 1st month push app notifications will not work
We’ve done lot of work with gaming, gambling, retailers to advertise to the individual customers, unique customised offers just for 1 individual.Money off, $5, $50 off 1st bet, buy 1 get 1 free pair of designer shoes, and the system can tell the app exactly what advert the user engaged with and apply that exact monetary or product value to that app and that app alone……………