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UX RESEARCH & DESIGN AS A
STRATEGIC ENGINE FOR INNOVATION
EMERGING EXPERIENCES
Design for Complexity and Change
Collective / Social
Products
Product
Ecosystems
Service
Ecosystems
Emerging
Experiences
Complexity&SpeedofChange
Product &
Device-Centric
Shared
Media
Digital
Convergence
Service
Platforms
Networked
Communities
IMPACT OF TECHNOLOGY
Challenges
Adaptation to continuous accelerated change
Fostering a culture of innovation
Discovering opportunities to provide meaningful experiences
READING DRIVING BUYING LEARNING
Hard to predict or prescribe how people will perceive, use and adopt
new products or services. Evolving digital lifestyles.
IMPACT OF TECHNOLOGY
Evolving Users, Consumers, Customers
UX RESEARCH AND DESIGN
Engine of Innovation
UX RESEARCH
UX DESIGN
Products Product Ecosystems Service Ecosystems
Product &
Device-Centric
Shared
Media
Digital
Convergence
Service
Platforms
Networked
Communities
(Experience) Design = Innovation
UX RESEARCH AND DESIGN
Understanding Human Behavior
FUNCTIONALITY
TECHNOLOGY
AESTHETICS
INTERFACE
CONTEXT
WHAT?
Product/Service
Design
HOW?
Interaction
Design
WHY?
USER
Culture / Values / Needs /
Motivation / Behaviors
EXPERIENCE = STRATEGY
Opportunities for innovation based on continuous evolution of people’s needs, perceptions,
behaviors, values and lifesyles.
Question established models / value what is essential
RESEARCH AND EXPERIENCE DESIGN
Emphasis on Human Narratives
39 Confidential | January 15, 2010 BLUEBERRY: FUTURE TV USER EXPERIENCE STRATEGY - U.S. MARKET 2011
On-The-Go TV + Social Networking Live Event
1 2 3 4 5
TV Browsing Customization
Key Pairings: Multi-Platform UX
Media State Sync
PROJECT EXAMPLES
Products
Product &
Device-Centric
Shared
Media
Digital
Convergence
Service
Platforms
Networked
Communities
Collective / Social
Complexity&SpeedofChange
Emerging
Experiences
Confidential | May 18, 2011 Envisioning Next Digital Imaging : Final Report
SIX ROLLS
LONG STILL
VIDEO
PANORAMA
VOICE TAG
LIGHTS +
LS
6
CAPTURE
SIX ROLLS
LONG STILL
VIDEO
PANORAMA
VOICE TAG
LIGHTS +
LS
6
CAPTURE
SIX ROLLS
LONG STILL
VIDEO
PANORAMA
VOICE TAG
LIGHTS +
LS
6
CAPTURE
SIX ROLLS
LONG STILL
VIDEO
PANORAMA
VOICE TAG
LIGHTS +
LS
6
CAPTURE
Shooting Mode Action Navigation On-Screen Input ShootFeature Navigation 4 52 3
SIX ROLLS
LONG STILL
VIDEO
PANORAMA
VOICE TAG
LIGHTS +
LS
6
CAPTURE
2
3
1
5
4
Peer Camera: The Party Goer
43 Confidential | May 18, 2011 Envisioning Next Digital Imaging : Final Report
Peer	cameras charge wirelessly	through	induction.
Cassie	gets	ready	to	go	out	while	her	peer	cameras	
charge.
A	visual indication	of	the	camera’s	charging	status	is	given	with	
multiple	colors	of	light.
When	all	of	the	cameras	are	glowing	green,	she	grabs	them	and	
heads	to	the	party.
1 32 4 5
7
6
Service
Ecosystems
Product
Ecosystems
User Experience Strategy
for Washing Machines in the U.S.
FIELD RESEARCH
Ethnography / Home Environment
Lifestyle / Habits / Workflows
U.S. Regional Segments
LAUNDRY PROCESS: USER JOURNEY
upstairs
basement
upstairs
basement6. add clothes waiting time 7. move clothes to dryer or line
whites darksbaby
clothes
upstairs
1. main user (Annette)
move clothes to basement
2. sort clothes 3. open water 4. set to super
pull to start machine
5. add detergent
directly
upstairs
8. main user (Annette)
move clothes upstairs to foldwaiting time
What is the User
Thinking?
What’s on WM
Control Panels?
USER EXPERIENCE DESIGN STRATEGY
INNOVATION
MASTER SLAVE
LEGACY
PARTNERSHIP
Funtional
Insights
Emotional
Insights
WORKSHOP CO-CREATION
Personalize Clothing Treatment Duration
USERS’
MENTAL
MODEL
CONTROL PANEL DESIGN
Front LoadTop Load
-
+
Garment
Color Load
Size
Wash RinseSoil
Level
Drain
Save
Options
Delay Start
Prewash
74Rinse DrainWashPrewashDelay Start Estimated
Min Left
Estimated
Total Min
Deep
Steam
TM
My Cycle 1
TM
Energy
Save
TM
Silver
Care
Rugged
Delicates
Bedding
Denim
Whites
Towels
My
Cycle 2
My
Cycle 0
Treatment Duration
Wash
Temp
Rinse
Temp
Spin
User pushes the button on the knob to begin configuration
Variations and options with adjustable levels and buttons (LEDs)
CONTROL PANEL DESIGN
Front Loader Design 1
TOP FRONT
Wash Rinse Drain
55% completed
Estimated minutes left: You saved:
5.43% water saved compared
to regular top loaders
The amount of electricity
you saved this time can
save 200 trees21min
CONTROL PANEL DESIGN
Front Loader Design 2
TOP FRONT
Touch screen with access to extra data to the user: user tutorials, alerts and
smartphone connectivity.
MOCK-UP
USABILITY TESTING
8 Confidential | December 3, 2010 Cyclon 2 Project: Usability Testing for Washing Machines in the US
Task Summary
12 Confidential | December 3, 2010 Cyclon 2 Project: Usability Testing for Washing Machines in the US
Usability Analysis
12 Confidential | December 3, 2010 Cyclon 2 Project: Usability Testing for Washing Machines in the US
Usability Analysis
Usability Analysis
UI - IA
Strongly disagree
Disagree Somewhat agree
Groupings that are less clear to
the user.
0
2
4
6
8
10
12
25%
8%
8%
33%
33%
33%
42%
42%
50%
17%
17%
17%
17% 17%
17% 17%
17%
17%
17%
25%
25% 25%
25%
25%
8%
8%
8%
8%
8%
8%
8%
8% 8%
8%
8%
8% 8%
8%
8%
8%
0
2
4
6
8
10
12
25%
8%
8%
33%
33%
33%
42%
42%
50%
17%
17%
17%
17% 17%
17% 17%
17%
17%
17%
25%
25% 25%
25%
25%
8%
8%
8%
8%
8%
8%
8%
8% 8%
8%
8%
8% 8%
8%
8%
8%
0
2
4
6
8
10
12
25%
8%
8%
33%
33%
33%
42%
42%
50%
17%
17%
17%
17% 17%
17% 17%
17%
17%
17%
25%
25% 25%
25%
25%
8%
8%
8%
8%
8%
8%
8%
8% 8%
8%
8%
8% 8%
8%
8%
8%
0
2
4
6
8
10
12
25%
8%
8%
33%
33%
33%
42%
42%
50%
17%
17%
17%
17% 17%
17% 17%
17%
17%
17%
25%
25% 25%
25%
25%
8%
8%
8%
8%
8%
8%
8%
8% 8%
8%
8%
8% 8%
8%
8%
8%
Smart
Cycles
Garment
Cycles
Treatment
Cycles
Duration
Cycles
Jog
Cycles
My
Cycles
Color
Cycles
UX RESEARCH AND DESIGN
Strategic Engine for Innovation
WHY?
USER
Culture / Values / Needs /
Motivation / Behaviors
EXPERIENCE = STRATEGY
Redefined product UI
Refined target segmentation (US)
New marketing strategy for product line
Clear product roadmap
Learning from Participatory Cultures
New Imaging Experiences
24 Confidential | May 18, 2011 Envisioning Next Digital Imaging : Final Report
Expectation of seamless integration
of all imaging modes (from planning to
capture to sharing)
Screen legibility and ergonomics, not
technology, become limiting factors.
“Capture everything, select later”
replaces “snapping the decisive
frame”
1900-1990
1990-2005
2005-2015
INTEND ADJUST CHECKPREPARE PROCESSSHOOT DISPLAY“MANAGE”
The megapixel (and more broadly, the image
quality) race is reaching an asymptote
sm
artpho
Traditional settings and controls are
shifting to post-processing (expo-
sure, depth of field)
Expectation of “Everything, Any-
time, Anywhere” personal media.
Point & Shoot Smartphones Compact (Mirrorless)
Industry Challenge
Users
• Immediate / Connected Use of images
• Smartphone as Camera
• Apps for Capturing, Management, Sharing and Emotional Effects
• Context Narrative and added Information to enhance images
• Maximize Image Quality
• Manipulate Camera to capture the perfect image.
• Performance First for detailed control of image results
FUTURE OF IMAGING
Pro_Am
Smart Snappers
UNDERSTANDING PHOTOGRAPHERS
138 Confidential | May 18, 2011 Envisioning Next Digital Imaging : Final Report
MARCH
GPS
MyTouch
Phone
Rarely
35mm
Often
Point and
Shoot
Never, Broken
DSLR
Daily
SLR
Daily
2 Lenses
Flash
Accessory
Flip Video
Occasionally
Interviewee: Christian Patallo PRO-AM
• Owns compact point and shoot, DSLR, Smart phone with
camera/video capability, Camcorder
• Unemployed/job searching, applying to photo school
• 18 years old
• Makes $ 0-25K per year
• Lives in Ozone Park, Queens, NY
• 3 live in his household
• Camera bought 1 to 2 yr ago
• Cost $800+
• Brands are Canon, Nikon, MyTouch Phone
• Uses camera daily
• Plans to take photos and videos every month
• Somewhat familiar with camera specs
• Makes manual adjustments
• Reads photo mags/blogs
• Participates in photo communities
• Uses social networks/services – Flickr, Tumblr
• Goes out 2-4 nights per week
• Enjoys trying new web services
• Image quality is more important than who he shares it with
Portability
SharingControl
Editing Price
138 Confidential | May 18, 2011 Envisioning Next Digital Imaging : Final Report
MARCH
GPS
MyTouch
Phone
Rarely
35mm
Often
Point and
Shoot
Never, Broken
DSLR
Daily
SLR
Daily
2 Lenses
Flash
Accessory
Flip Video
Occasionally
Interviewee: Christian Patallo PRO-AM
• Owns compact point and shoot, DSLR, Smart phone with
camera/video capability, Camcorder
• Unemployed/job searching, applying to photo school
• 18 years old
• Makes $ 0-25K per year
• Lives in Ozone Park, Queens, NY
• 3 live in his household
• Camera bought 1 to 2 yr ago
• Cost $800+
• Brands are Canon, Nikon, MyTouch Phone
• Uses camera daily
• Plans to take photos and videos every month
• Somewhat familiar with camera specs
• Makes manual adjustments
• Reads photo mags/blogs
• Participates in photo communities
• Uses social networks/services – Flickr, Tumblr
• Goes out 2-4 nights per week
• Enjoys trying new web services
• Image quality is more important than who he shares it with
Portability
SharingControl
Editing Price
Equipment / Camera Brands
Photo-Taking Habits / Usage Patterns
User Lifestyle  Preferences
“I always try to make everything look as tasty as possible. I always like to bump
vibrancy up a little bit, and especially in moody photos. I usually stage the dish.
But I wish the camera wasn’t so bulky, I do not want to be the weird girl with
the big camera.”
PARTICIPANTS OF IMAGING CULTURES
Capturing Process / Editing Sharing
Peer Cam App
+
360
1
360 +
360
+
+
+
+
arty	goes	to	brunch,	
	to	phones	by	placing	
e	the	candid	and	
orites.
a: The Party Goer
start	up	screen
shared	camera	roll
shared	friend	feed
Confidential | May 18, 2011 Envisioning Next Digital Imaging : Final Report
al unplanned
ss sharing	everyone	
Peer Camera: Table Courtesy
51 Confidential | May 18, 2011 Envisioning Next Digital Imaging : Final Report
During	dessert,	Cassie	wants	to	take	a	photo	for	Foodspotting.		She	notices	her	friends	feeding	each	
other	some	drool	worthy	cheesecake.		Not	wanting	to	distract	them,	she	squeezes	the	peer	cam	that	
has	been	pinned	to	her	shirt	and	snaps	a	photo.
With	its	unobtrusive size,	the	peer	cam	captures	truly candid shots.		As	discreete	as	
an	accessory,	the	cam	allows	for	faster capturing.
eer Camera: The Party Goer
Confidential | May 18, 2011 Envisioning Next Digital Imaging : Final Report
Peer	cameras charge wirelessly	through	induction.
Cassie	gets	ready	to	go	out	while	her	peer	cameras	
charge.
A	visual indication	of	the	camera’s	charging	status	is	given	with	
multiple	colors	of	light.
When	all	of	the	cameras	are	glowing	green,	she	grabs	them	and	
heads	to	the	party.
Peer Camera: The Party Goer
44 Confidential | May 18, 2011 Envisioning Next Digital Imaging : Final Report
Light and easy to use,	the	cameras	clip	
effortlessly	to	clothing	and	accessories.		With	no	
screen	on	the	peer	cam,	there	is	no pressure	to	
get	the	perfect	framing	or	to	view	it	instantly.
Cassie	arrives	at	the	party	and	hands	a	cam	to	each	of	her	best	friends.		They	all	“squeeze”	for	3	seconds	to	turn	on	the	
cams.		Cassie	clips	her	cam	to	her	shirt.
Ubiquitous Camera
Distributed Imaging
Discrete  Spontaneous Capture
Shared Experiences
Sync with Mobile
Image-Sourcing
Social Storytelling
IMAGING EXPERIENCES
1. High Volume Image-Sourcing
2. Spontaneous Capture
1
2
HOTSPOTS
WIKI
YELP
FACEBOOK
MY JOURNEY
FLICKR
EXPLORE
MIMIC FLICKR IAN PHOTOS!
Big Ben
642 photos taken in this area
HOTSPOTS
WIKI
YELP
FACEBOOK
MY JOURNEY
FLICKR
EXPLORE
67 Confidential | May 18, 2011 Envisioning Next Digital Imaging : Final Report
The Eager Traveler
View Camera
Images	are	pulled	from	online	photo	sources	and	aggregated	to	reveal
other people’s photos	taken	at	this	particular	location.
The	camera	acts as a guide	for	inspiration	and	for	
recreating	chosen	photos	on	the	spot.
While	framing	the	photo	of	the	Big	Ben,	he	got	a	sudden	notion	to	look	at	some	
interesting	photographs	taken	at	the	same	location	by	other	visitors.		The	camera	
offers	him	a	connection	to	pictures	from	the	selected	photo	services.
He	has	his	friends	move	into	the	frame	where	indicated.
He	sees	some	good	angles	to	take	a	great	shot.		He	also	
sees	some	funny	images	he	wants	to	mimic.		He	selects	
one	by	touching	it	and	is	offered	the	option	to	Mimic.	
2 Confidential | May 18, 2011 Envisioning Next Digital Imaging : Final Report
View Camera
SIX ROLLS
LONG STILL
VIDEO
PANORAMA
VOICE TAG
LIGHTS +
LS
6
CAPTURE
SIX ROLLS
LONG STILL
VIDEO
PANORAMA
VOICE TAG
LIGHTS +
LS
6
CAPTURE
SIX ROLLS
LONG STILL
VIDEO
PANORAMA
VOICE TAG
LIGHTS +
LS
6
CAPTURE
SIX ROLLS
LONG STILL
VIDEO
PANORAMA
VOICE TAG
LIGHTS +
LS
6
CAPTURE
Shooting Mode Action Navigation On-Screen Input ShootFeature Navigation
4
3
4 51 2 3
Layout by UX Context: Extended Capturing (1)
SIX ROLLS
LONG STILL
VIDEO
PANORAMA
VOICE TAG
LIGHTS +
LS
6
CAPTURE
2
3
1
5
4
sh	Shooting	Mode	button	(Mode)		k	Pull	out	main	navigation	bar	from	the	left		select	Capture	(Action)		l	Select	
till	from	the	feature	list	(Feature)		m	Draw	on	the	screen	to	mark	the	area	to	unfreeze	(On-screen	Input)		n	Shoot
Enhanced Editing
Editing close to camption
Emotional Motivators
Direct Connectivity
Metadata for Sharing
Real-Time Feedback
IMAGING EXPERIENCES
1. Creative Assistant 2. Live Networking
1
2
UX RESEARCH AND DESIGN
Strategic Engine for Innovation
WHY?
USER
Culture / Values / Needs /
Motivation / Behaviors
EXPERIENCE = STRATEGY
Redefined imaging experience
Developed new product platform concepts
Digital service strategy integrated to product
New business model / revenue stream
The New Face of Banking
Redefining Service Narratives
Future Banking UX
CO-CREATING EXPERIENCES
A 2-Day workshop with industry experts, UX Designers and architects.
1. Map of current multi-channel infrastructure
2. Identified change in User Values (access to service)
3. Ideation of new business models and design conepts: focus on Banking Space + Tech.
Modules Unique Layout Service Sequence
Focus less on transactions and more on the set of social needs that can be uniquely addressed
in a face-to-face setting: problem solving, advice and education on investment, loan and insurance
instruments, new account sales, etc.
Optimizing the customer journey
Balancing presentation,
conversation, and service
Memorable brand experiences
Local sensibilities
Immersive journeys
Interchangeable components for
cost-effective implementation
Engaging all the senses
THE POST-TRANSACTIONAL BRANCH
INTERACTION TYPES
Self Service
UmpquaNBGBarclaysCitiJapanJyske
Greeter Interactive Lounge Teller Advising
Self Service Greeter Interactive Lounge Teller Advising
THE POST-TRANSACTIONAL BRANCH
Opportunity Areas
• Reinvent spatial typologies for service delivery
• Support “Assisted Self-Learning”
• Pursue hybridization with other programmatic typologies
Integrating furniture, digital interface, and service components, these modules are the basic unit
of customer experience in the branch.
A lounge to peruse a
diverse collection of
‘periodicals’
Self-Service Portal Library Lounge Computing Bar Greeter Stand
Semi-private workstations
with personalized
advisory tools
A casual space for
knowledge sharing
among customers 
advisors
A hub for welcoming
engagement and
journey personalization
INTERACTION MODULES
A casual, self-directed experience
Access to financial services on diverse digital workstations
Greeter hub personalizes customer journey
Transition to self-guided workstations or collaborative spaces
The service narrative is the glue that connects multiple experience modules and reinforces the
overarching theme of the branch across each step of the customer journey.
1
2
3
4
5 7
6
1
2
3
4
5
7 8
6
SERVICE TYPOLOGIES
SELF-SERVICE BRANCH GREETER BRANCH
A Sustainable Model
HOLISTIC VISION
DiscoverBank Branch
ATM Waiting
ATM
Teller
Greeter
Learn
?Home
Smartphone
iPad
PC
Purchase$
Transact
Interactive Screen
Virtual Agent
3
?
?
?
?
$
Discover
Click from advertising or
promotion to soft sales
and education site.
Learn More
Interactive tutorials and
virtual advisory sessions
Fast ATM
Getting the most out of
automation, including most
routine transactions
Mobile Search
Locating an ATM.
Location-based promotions
Greet and Wait
iPads are offered in waiting areas,
preloaded with fun, interactive
financial walk-throughs
Transact
Low-counter
teller interactions
are kept to a
minimum
P2P Sharing
Dialogue with
other customers
takes place in
semi-private
conference areas
Consultation
Private rooms with
surface computers
put financial
advisors on the
customer’s side
Continuation
Easier ways for
customers to follow
through online.
UX RESEARCH AND DESIGN
Strategic Engine for Innovation
WHY?
USER
Culture / Values / Needs /
Motivation / Behaviors
EXPERIENCE = STRATEGY
Broad stakeholder strategy
Multi-scale, mult-touch point experience
Product, service and environment design
Technology as enabler
THANK YOU
ccardenas@thememedesign.com

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UX strategy innovation

  • 1. UX RESEARCH & DESIGN AS A STRATEGIC ENGINE FOR INNOVATION
  • 2. EMERGING EXPERIENCES Design for Complexity and Change Collective / Social Products Product Ecosystems Service Ecosystems Emerging Experiences Complexity&SpeedofChange Product & Device-Centric Shared Media Digital Convergence Service Platforms Networked Communities
  • 3. IMPACT OF TECHNOLOGY Challenges Adaptation to continuous accelerated change Fostering a culture of innovation Discovering opportunities to provide meaningful experiences READING DRIVING BUYING LEARNING
  • 4. Hard to predict or prescribe how people will perceive, use and adopt new products or services. Evolving digital lifestyles. IMPACT OF TECHNOLOGY Evolving Users, Consumers, Customers
  • 5. UX RESEARCH AND DESIGN Engine of Innovation UX RESEARCH UX DESIGN Products Product Ecosystems Service Ecosystems Product & Device-Centric Shared Media Digital Convergence Service Platforms Networked Communities (Experience) Design = Innovation
  • 6. UX RESEARCH AND DESIGN Understanding Human Behavior FUNCTIONALITY TECHNOLOGY AESTHETICS INTERFACE CONTEXT WHAT? Product/Service Design HOW? Interaction Design WHY? USER Culture / Values / Needs / Motivation / Behaviors EXPERIENCE = STRATEGY
  • 7. Opportunities for innovation based on continuous evolution of people’s needs, perceptions, behaviors, values and lifesyles. Question established models / value what is essential RESEARCH AND EXPERIENCE DESIGN Emphasis on Human Narratives 39 Confidential | January 15, 2010 BLUEBERRY: FUTURE TV USER EXPERIENCE STRATEGY - U.S. MARKET 2011 On-The-Go TV + Social Networking Live Event 1 2 3 4 5 TV Browsing Customization Key Pairings: Multi-Platform UX Media State Sync
  • 8. PROJECT EXAMPLES Products Product & Device-Centric Shared Media Digital Convergence Service Platforms Networked Communities Collective / Social Complexity&SpeedofChange Emerging Experiences Confidential | May 18, 2011 Envisioning Next Digital Imaging : Final Report SIX ROLLS LONG STILL VIDEO PANORAMA VOICE TAG LIGHTS + LS 6 CAPTURE SIX ROLLS LONG STILL VIDEO PANORAMA VOICE TAG LIGHTS + LS 6 CAPTURE SIX ROLLS LONG STILL VIDEO PANORAMA VOICE TAG LIGHTS + LS 6 CAPTURE SIX ROLLS LONG STILL VIDEO PANORAMA VOICE TAG LIGHTS + LS 6 CAPTURE Shooting Mode Action Navigation On-Screen Input ShootFeature Navigation 4 52 3 SIX ROLLS LONG STILL VIDEO PANORAMA VOICE TAG LIGHTS + LS 6 CAPTURE 2 3 1 5 4 Peer Camera: The Party Goer 43 Confidential | May 18, 2011 Envisioning Next Digital Imaging : Final Report Peer cameras charge wirelessly through induction. Cassie gets ready to go out while her peer cameras charge. A visual indication of the camera’s charging status is given with multiple colors of light. When all of the cameras are glowing green, she grabs them and heads to the party. 1 32 4 5 7 6 Service Ecosystems Product Ecosystems
  • 9. User Experience Strategy for Washing Machines in the U.S.
  • 10. FIELD RESEARCH Ethnography / Home Environment Lifestyle / Habits / Workflows U.S. Regional Segments
  • 11. LAUNDRY PROCESS: USER JOURNEY upstairs basement upstairs basement6. add clothes waiting time 7. move clothes to dryer or line whites darksbaby clothes upstairs 1. main user (Annette) move clothes to basement 2. sort clothes 3. open water 4. set to super pull to start machine 5. add detergent directly upstairs 8. main user (Annette) move clothes upstairs to foldwaiting time
  • 12. What is the User Thinking? What’s on WM Control Panels? USER EXPERIENCE DESIGN STRATEGY INNOVATION MASTER SLAVE LEGACY PARTNERSHIP Funtional Insights Emotional Insights
  • 13. WORKSHOP CO-CREATION Personalize Clothing Treatment Duration USERS’ MENTAL MODEL
  • 15. - + Garment Color Load Size Wash RinseSoil Level Drain Save Options Delay Start Prewash 74Rinse DrainWashPrewashDelay Start Estimated Min Left Estimated Total Min Deep Steam TM My Cycle 1 TM Energy Save TM Silver Care Rugged Delicates Bedding Denim Whites Towels My Cycle 2 My Cycle 0 Treatment Duration Wash Temp Rinse Temp Spin User pushes the button on the knob to begin configuration Variations and options with adjustable levels and buttons (LEDs) CONTROL PANEL DESIGN Front Loader Design 1 TOP FRONT
  • 16. Wash Rinse Drain 55% completed Estimated minutes left: You saved: 5.43% water saved compared to regular top loaders The amount of electricity you saved this time can save 200 trees21min CONTROL PANEL DESIGN Front Loader Design 2 TOP FRONT Touch screen with access to extra data to the user: user tutorials, alerts and smartphone connectivity.
  • 17. MOCK-UP USABILITY TESTING 8 Confidential | December 3, 2010 Cyclon 2 Project: Usability Testing for Washing Machines in the US Task Summary 12 Confidential | December 3, 2010 Cyclon 2 Project: Usability Testing for Washing Machines in the US Usability Analysis 12 Confidential | December 3, 2010 Cyclon 2 Project: Usability Testing for Washing Machines in the US Usability Analysis Usability Analysis UI - IA Strongly disagree Disagree Somewhat agree Groupings that are less clear to the user. 0 2 4 6 8 10 12 25% 8% 8% 33% 33% 33% 42% 42% 50% 17% 17% 17% 17% 17% 17% 17% 17% 17% 17% 25% 25% 25% 25% 25% 8% 8% 8% 8% 8% 8% 8% 8% 8% 8% 8% 8% 8% 8% 8% 8% 0 2 4 6 8 10 12 25% 8% 8% 33% 33% 33% 42% 42% 50% 17% 17% 17% 17% 17% 17% 17% 17% 17% 17% 25% 25% 25% 25% 25% 8% 8% 8% 8% 8% 8% 8% 8% 8% 8% 8% 8% 8% 8% 8% 8% 0 2 4 6 8 10 12 25% 8% 8% 33% 33% 33% 42% 42% 50% 17% 17% 17% 17% 17% 17% 17% 17% 17% 17% 25% 25% 25% 25% 25% 8% 8% 8% 8% 8% 8% 8% 8% 8% 8% 8% 8% 8% 8% 8% 8% 0 2 4 6 8 10 12 25% 8% 8% 33% 33% 33% 42% 42% 50% 17% 17% 17% 17% 17% 17% 17% 17% 17% 17% 25% 25% 25% 25% 25% 8% 8% 8% 8% 8% 8% 8% 8% 8% 8% 8% 8% 8% 8% 8% 8% Smart Cycles Garment Cycles Treatment Cycles Duration Cycles Jog Cycles My Cycles Color Cycles
  • 18. UX RESEARCH AND DESIGN Strategic Engine for Innovation WHY? USER Culture / Values / Needs / Motivation / Behaviors EXPERIENCE = STRATEGY Redefined product UI Refined target segmentation (US) New marketing strategy for product line Clear product roadmap
  • 19. Learning from Participatory Cultures New Imaging Experiences
  • 20. 24 Confidential | May 18, 2011 Envisioning Next Digital Imaging : Final Report Expectation of seamless integration of all imaging modes (from planning to capture to sharing) Screen legibility and ergonomics, not technology, become limiting factors. “Capture everything, select later” replaces “snapping the decisive frame” 1900-1990 1990-2005 2005-2015 INTEND ADJUST CHECKPREPARE PROCESSSHOOT DISPLAY“MANAGE” The megapixel (and more broadly, the image quality) race is reaching an asymptote sm artpho Traditional settings and controls are shifting to post-processing (expo- sure, depth of field) Expectation of “Everything, Any- time, Anywhere” personal media. Point & Shoot Smartphones Compact (Mirrorless) Industry Challenge Users • Immediate / Connected Use of images • Smartphone as Camera • Apps for Capturing, Management, Sharing and Emotional Effects • Context Narrative and added Information to enhance images • Maximize Image Quality • Manipulate Camera to capture the perfect image. • Performance First for detailed control of image results FUTURE OF IMAGING Pro_Am Smart Snappers
  • 21. UNDERSTANDING PHOTOGRAPHERS 138 Confidential | May 18, 2011 Envisioning Next Digital Imaging : Final Report MARCH GPS MyTouch Phone Rarely 35mm Often Point and Shoot Never, Broken DSLR Daily SLR Daily 2 Lenses Flash Accessory Flip Video Occasionally Interviewee: Christian Patallo PRO-AM • Owns compact point and shoot, DSLR, Smart phone with camera/video capability, Camcorder • Unemployed/job searching, applying to photo school • 18 years old • Makes $ 0-25K per year • Lives in Ozone Park, Queens, NY • 3 live in his household • Camera bought 1 to 2 yr ago • Cost $800+ • Brands are Canon, Nikon, MyTouch Phone • Uses camera daily • Plans to take photos and videos every month • Somewhat familiar with camera specs • Makes manual adjustments • Reads photo mags/blogs • Participates in photo communities • Uses social networks/services – Flickr, Tumblr • Goes out 2-4 nights per week • Enjoys trying new web services • Image quality is more important than who he shares it with Portability SharingControl Editing Price 138 Confidential | May 18, 2011 Envisioning Next Digital Imaging : Final Report MARCH GPS MyTouch Phone Rarely 35mm Often Point and Shoot Never, Broken DSLR Daily SLR Daily 2 Lenses Flash Accessory Flip Video Occasionally Interviewee: Christian Patallo PRO-AM • Owns compact point and shoot, DSLR, Smart phone with camera/video capability, Camcorder • Unemployed/job searching, applying to photo school • 18 years old • Makes $ 0-25K per year • Lives in Ozone Park, Queens, NY • 3 live in his household • Camera bought 1 to 2 yr ago • Cost $800+ • Brands are Canon, Nikon, MyTouch Phone • Uses camera daily • Plans to take photos and videos every month • Somewhat familiar with camera specs • Makes manual adjustments • Reads photo mags/blogs • Participates in photo communities • Uses social networks/services – Flickr, Tumblr • Goes out 2-4 nights per week • Enjoys trying new web services • Image quality is more important than who he shares it with Portability SharingControl Editing Price Equipment / Camera Brands Photo-Taking Habits / Usage Patterns User Lifestyle Preferences
  • 22. “I always try to make everything look as tasty as possible. I always like to bump vibrancy up a little bit, and especially in moody photos. I usually stage the dish. But I wish the camera wasn’t so bulky, I do not want to be the weird girl with the big camera.” PARTICIPANTS OF IMAGING CULTURES Capturing Process / Editing Sharing
  • 23. Peer Cam App + 360 1 360 + 360 + + + + arty goes to brunch, to phones by placing e the candid and orites. a: The Party Goer start up screen shared camera roll shared friend feed Confidential | May 18, 2011 Envisioning Next Digital Imaging : Final Report al unplanned ss sharing everyone Peer Camera: Table Courtesy 51 Confidential | May 18, 2011 Envisioning Next Digital Imaging : Final Report During dessert, Cassie wants to take a photo for Foodspotting. She notices her friends feeding each other some drool worthy cheesecake. Not wanting to distract them, she squeezes the peer cam that has been pinned to her shirt and snaps a photo. With its unobtrusive size, the peer cam captures truly candid shots. As discreete as an accessory, the cam allows for faster capturing. eer Camera: The Party Goer Confidential | May 18, 2011 Envisioning Next Digital Imaging : Final Report Peer cameras charge wirelessly through induction. Cassie gets ready to go out while her peer cameras charge. A visual indication of the camera’s charging status is given with multiple colors of light. When all of the cameras are glowing green, she grabs them and heads to the party. Peer Camera: The Party Goer 44 Confidential | May 18, 2011 Envisioning Next Digital Imaging : Final Report Light and easy to use, the cameras clip effortlessly to clothing and accessories. With no screen on the peer cam, there is no pressure to get the perfect framing or to view it instantly. Cassie arrives at the party and hands a cam to each of her best friends. They all “squeeze” for 3 seconds to turn on the cams. Cassie clips her cam to her shirt. Ubiquitous Camera Distributed Imaging Discrete Spontaneous Capture Shared Experiences Sync with Mobile Image-Sourcing Social Storytelling IMAGING EXPERIENCES 1. High Volume Image-Sourcing 2. Spontaneous Capture 1 2
  • 24. HOTSPOTS WIKI YELP FACEBOOK MY JOURNEY FLICKR EXPLORE MIMIC FLICKR IAN PHOTOS! Big Ben 642 photos taken in this area HOTSPOTS WIKI YELP FACEBOOK MY JOURNEY FLICKR EXPLORE 67 Confidential | May 18, 2011 Envisioning Next Digital Imaging : Final Report The Eager Traveler View Camera Images are pulled from online photo sources and aggregated to reveal other people’s photos taken at this particular location. The camera acts as a guide for inspiration and for recreating chosen photos on the spot. While framing the photo of the Big Ben, he got a sudden notion to look at some interesting photographs taken at the same location by other visitors. The camera offers him a connection to pictures from the selected photo services. He has his friends move into the frame where indicated. He sees some good angles to take a great shot. He also sees some funny images he wants to mimic. He selects one by touching it and is offered the option to Mimic. 2 Confidential | May 18, 2011 Envisioning Next Digital Imaging : Final Report View Camera SIX ROLLS LONG STILL VIDEO PANORAMA VOICE TAG LIGHTS + LS 6 CAPTURE SIX ROLLS LONG STILL VIDEO PANORAMA VOICE TAG LIGHTS + LS 6 CAPTURE SIX ROLLS LONG STILL VIDEO PANORAMA VOICE TAG LIGHTS + LS 6 CAPTURE SIX ROLLS LONG STILL VIDEO PANORAMA VOICE TAG LIGHTS + LS 6 CAPTURE Shooting Mode Action Navigation On-Screen Input ShootFeature Navigation 4 3 4 51 2 3 Layout by UX Context: Extended Capturing (1) SIX ROLLS LONG STILL VIDEO PANORAMA VOICE TAG LIGHTS + LS 6 CAPTURE 2 3 1 5 4 sh Shooting Mode button (Mode) k Pull out main navigation bar from the left select Capture (Action) l Select till from the feature list (Feature) m Draw on the screen to mark the area to unfreeze (On-screen Input) n Shoot Enhanced Editing Editing close to camption Emotional Motivators Direct Connectivity Metadata for Sharing Real-Time Feedback IMAGING EXPERIENCES 1. Creative Assistant 2. Live Networking 1 2
  • 25. UX RESEARCH AND DESIGN Strategic Engine for Innovation WHY? USER Culture / Values / Needs / Motivation / Behaviors EXPERIENCE = STRATEGY Redefined imaging experience Developed new product platform concepts Digital service strategy integrated to product New business model / revenue stream
  • 26. The New Face of Banking Redefining Service Narratives
  • 27. Future Banking UX CO-CREATING EXPERIENCES A 2-Day workshop with industry experts, UX Designers and architects. 1. Map of current multi-channel infrastructure 2. Identified change in User Values (access to service) 3. Ideation of new business models and design conepts: focus on Banking Space + Tech.
  • 28. Modules Unique Layout Service Sequence Focus less on transactions and more on the set of social needs that can be uniquely addressed in a face-to-face setting: problem solving, advice and education on investment, loan and insurance instruments, new account sales, etc. Optimizing the customer journey Balancing presentation, conversation, and service Memorable brand experiences Local sensibilities Immersive journeys Interchangeable components for cost-effective implementation Engaging all the senses THE POST-TRANSACTIONAL BRANCH
  • 29. INTERACTION TYPES Self Service UmpquaNBGBarclaysCitiJapanJyske Greeter Interactive Lounge Teller Advising Self Service Greeter Interactive Lounge Teller Advising
  • 30. THE POST-TRANSACTIONAL BRANCH Opportunity Areas • Reinvent spatial typologies for service delivery • Support “Assisted Self-Learning” • Pursue hybridization with other programmatic typologies
  • 31. Integrating furniture, digital interface, and service components, these modules are the basic unit of customer experience in the branch. A lounge to peruse a diverse collection of ‘periodicals’ Self-Service Portal Library Lounge Computing Bar Greeter Stand Semi-private workstations with personalized advisory tools A casual space for knowledge sharing among customers advisors A hub for welcoming engagement and journey personalization INTERACTION MODULES
  • 32. A casual, self-directed experience Access to financial services on diverse digital workstations Greeter hub personalizes customer journey Transition to self-guided workstations or collaborative spaces The service narrative is the glue that connects multiple experience modules and reinforces the overarching theme of the branch across each step of the customer journey. 1 2 3 4 5 7 6 1 2 3 4 5 7 8 6 SERVICE TYPOLOGIES SELF-SERVICE BRANCH GREETER BRANCH
  • 33. A Sustainable Model HOLISTIC VISION DiscoverBank Branch ATM Waiting ATM Teller Greeter Learn ?Home Smartphone iPad PC Purchase$ Transact Interactive Screen Virtual Agent 3 ? ? ? ? $ Discover Click from advertising or promotion to soft sales and education site. Learn More Interactive tutorials and virtual advisory sessions Fast ATM Getting the most out of automation, including most routine transactions Mobile Search Locating an ATM. Location-based promotions Greet and Wait iPads are offered in waiting areas, preloaded with fun, interactive financial walk-throughs Transact Low-counter teller interactions are kept to a minimum P2P Sharing Dialogue with other customers takes place in semi-private conference areas Consultation Private rooms with surface computers put financial advisors on the customer’s side Continuation Easier ways for customers to follow through online.
  • 34. UX RESEARCH AND DESIGN Strategic Engine for Innovation WHY? USER Culture / Values / Needs / Motivation / Behaviors EXPERIENCE = STRATEGY Broad stakeholder strategy Multi-scale, mult-touch point experience Product, service and environment design Technology as enabler