SlideShare a Scribd company logo
1 of 1
LIBRARIANS IN SECOND LIFE
                                Our Avatars: Heralds in merging the real with the virtual world
                                                            ABSTRACT                                   WHAT DO LIBRARIANS DO IN SL?
                                     Virtual worlds are still new territory for many librarians   Train students in the use of internet resources
                                     and educators. Some believe it is simply a game and that     and technologies.
                                     the environment is therefore not suited for educational      Build virtual libraries and collections.
                                     purposes. Others are intimidated and fear that Second        Providing synchronous and asynchronous
                                     Life (SL) is too complicated to master and that it is        reference services.
                                     almost impossible to understand the mechanics in a way       Direct students to other internal links such as re-
                                     that allows for meaningful usage. Many reputable             enactments and virtual museums to promote
                                     organizations use Second Life in excellent ways to           interactive learning.                                         WHERE DO WE GO
                                     educate the public and promote their goals. But the great    Market their services and institutions.
                                                                                                                                                                 FROM HERE?
                                     potential of interactive virtual worlds is still often       Network with colleagues around the world.
                                                                                                                                                          The Horizon Report 2007 identifies
                                     overlooked.
                                                                                                                                                          virtual worlds as emerging
                                                                                                                   ADVANTAGES
                                                                                                                                                          technology that will be part of the
                                                                                                  Connect students on-campus and virtually.
                                 WHAT IS SECONDLIFE?
                                  WHAT IS SECOND LIFE?                                                                                                    educational mainstream within the
                                                                                                  Create a social network to connect information
Second Life is currently the most prominent multi-user virtual environment, but other                                                                     next 2-3 years.
                                                                                                  professionals; great for solo librarians.
platforms such as Open Simare available. Created and maintained by Linden Labs, the
                   OpenSim are available. Created and maintained by Linden Labs, the                                                                      In April 2008 the first Congressional
                                                                                                  Buildings and environments are user-created, so
community is entirely created by its members. People create customized avatars to represent                                                               Hearing was held in Second Life, in
                                                                                                  the virtual campus can be like the physical one,
themselves in the virtual world. Although having grown out of the gaming tradition, Second                                                                addition to the physical hearing at
                                                                                                  giving distance students a sense of connection with
Life is considered a 3-D social network rather than a game. Users do not follow one ore more                                                              the House Rayburn Office Building.
                                                                                                  their school.
predetermined sets of objectives, and they do not strive to complete tasks. The platform allows                                                           People begin to notice.
                                                                                                  Interactive learning: Students can explore places
for interaction and collaboration between objects and avatars. It is used for entertainment,                                                              Virtual worlds will permeate into
                                                                                                  not available to them otherwise.
business, education as well as other purposes. It is perfect for information professionals who                                                            many, if not every aspect of
                                                                                                  Streaming audio and video collections are
love to share and collaborate.                                                                                                                            education. Physical and virtual
                                                                                                  available.
                                                                                                                                                          worlds will be inseparable, offering
                                                                                                  Connection to external resources via the build-in
                                                                                                                                                          opportunities for everyone. The
                               WHO USES SECOND LIFE?                                              browser
                                                                                                                                                          possibilities are endless. We will be
Professional Associations such as the ALA and SLA use Second Life to showcase their              Librarians and educators use it as a sandbox for
                                                                                                                                                          able to better collaborate, across
resources and offer seminars, forums, etc.                                                        trying out new ideas; students can practice in a safe
                                                                                                                                                          borders and time zones.
Professors conduct classes in Second Life.                                                       environment.
                                                                                                                                                          There has been a great deal of talk
Libraries offer virtual reference and research help as well as online tutorials.                 An affordable way to attend great conferences.
                                                                                                                                                          about the fact that SL can indeed be
Government agencies such as NASA and the CDC use virtual environments for education                                                                      valuable to the academic community.
and outreach, and have representatives in-world to attend discussions and round-tables.                            CHALLENGES
                                                                                                  Learning curve for technology.                         Now is the time to think about
Museums and other institutions such as the Smithsonian Latin Center present their                                                                        developments librarians would like
exhibitions and create an interactive experience for their users, allowing for immersive          Hardware needs to be sufficient; students
                                                                                                  without proper equipment might lose out.                to see and implement. Virtual worlds
learning and cultural exploration.                                                                                                                        need to be established as additions
Artists create pieces, showcase and even sell them in SL.                                        Promoting SL as educational platform and
                                                                                                  valuable addition to and extension of library           and extensions rather than
                                                                                                  services offered on a web site (chat, email, phone,     replacements of traditional library
                                                                                                  text).                                                  services. We need to develop best
                                                                                                  Many people still see SL as a game that has no         practices and standards for SL library
                                                                                                  educational value, and whose participants are           services and collections. We need to
                                                                                                  “socially inept nerds”.                                 promote and market virtual services
                                                                                                  Develop best practices for user interaction.           and ensure support from all sides:
                                                                                                  Misc. concerns: Child and consumer protection,         information and education
                                                                                                  privacy concerns, intellectual property protection,     professionals as well as the
                                                                                                  online banking issues, online gambling.                 government.

More Related Content

What's hot

The future of learning blended learning
The future of learning blended learning The future of learning blended learning
The future of learning blended learning ydgs20
 
Learning 3.0
Learning 3.0Learning 3.0
Learning 3.0Kartik S
 
Making digital open educational resources for EAP
Making digital open educational resources for EAPMaking digital open educational resources for EAP
Making digital open educational resources for EAPAlannah Fitzgerald
 
Worksheet 3.1.1
Worksheet 3.1.1Worksheet 3.1.1
Worksheet 3.1.1renee
 
The Future of Virtual Worlds
The Future of Virtual WorldsThe Future of Virtual Worlds
The Future of Virtual WorldsAndrew Hughes
 
February 2011 E-Connect
February 2011 E-ConnectFebruary 2011 E-Connect
February 2011 E-Connectcpatten
 
The Future Of Advertising and How To Make It Work For You Today
The Future Of Advertising and How To Make It Work For You TodayThe Future Of Advertising and How To Make It Work For You Today
The Future Of Advertising and How To Make It Work For You TodayAdNerds
 
3D Virtual Worlds for Language Learning
3D Virtual Worlds for Language Learning3D Virtual Worlds for Language Learning
3D Virtual Worlds for Language LearningHoward Vickers
 
Tod Fod Jod Mentors Workshop - Aug 27, 2012
Tod Fod Jod Mentors Workshop - Aug 27, 2012Tod Fod Jod Mentors Workshop - Aug 27, 2012
Tod Fod Jod Mentors Workshop - Aug 27, 2012Neeraj Gulati
 
Harnessing Web 2.0 for Education
Harnessing Web 2.0 for EducationHarnessing Web 2.0 for Education
Harnessing Web 2.0 for EducationAbderrahim Agnaou
 
Effortless Interfaces for Appified TV
Effortless Interfaces for Appified TVEffortless Interfaces for Appified TV
Effortless Interfaces for Appified TVVenu Vasudevan
 
Imagineering - Virtual Worlds
Imagineering - Virtual WorldsImagineering - Virtual Worlds
Imagineering - Virtual WorldsPrithwis Mukerjee
 
Invisible learning (engl.), John Moravec
Invisible learning (engl.), John MoravecInvisible learning (engl.), John Moravec
Invisible learning (engl.), John MoravecOtavan Opisto
 

What's hot (18)

The future of learning blended learning
The future of learning blended learning The future of learning blended learning
The future of learning blended learning
 
Learning 3.0
Learning 3.0Learning 3.0
Learning 3.0
 
Presentation lsbu 2012
Presentation lsbu 2012Presentation lsbu 2012
Presentation lsbu 2012
 
Making digital open educational resources for EAP
Making digital open educational resources for EAPMaking digital open educational resources for EAP
Making digital open educational resources for EAP
 
Worksheet 3.1.1
Worksheet 3.1.1Worksheet 3.1.1
Worksheet 3.1.1
 
The Future of Virtual Worlds
The Future of Virtual WorldsThe Future of Virtual Worlds
The Future of Virtual Worlds
 
The new age of Learning
The new age of LearningThe new age of Learning
The new age of Learning
 
Brazil Talk
Brazil TalkBrazil Talk
Brazil Talk
 
February 2011 E-Connect
February 2011 E-ConnectFebruary 2011 E-Connect
February 2011 E-Connect
 
The Future Of Advertising and How To Make It Work For You Today
The Future Of Advertising and How To Make It Work For You TodayThe Future Of Advertising and How To Make It Work For You Today
The Future Of Advertising and How To Make It Work For You Today
 
Path to AI
Path to AIPath to AI
Path to AI
 
Eifel2009keynote
Eifel2009keynoteEifel2009keynote
Eifel2009keynote
 
3D Virtual Worlds for Language Learning
3D Virtual Worlds for Language Learning3D Virtual Worlds for Language Learning
3D Virtual Worlds for Language Learning
 
Tod Fod Jod Mentors Workshop - Aug 27, 2012
Tod Fod Jod Mentors Workshop - Aug 27, 2012Tod Fod Jod Mentors Workshop - Aug 27, 2012
Tod Fod Jod Mentors Workshop - Aug 27, 2012
 
Harnessing Web 2.0 for Education
Harnessing Web 2.0 for EducationHarnessing Web 2.0 for Education
Harnessing Web 2.0 for Education
 
Effortless Interfaces for Appified TV
Effortless Interfaces for Appified TVEffortless Interfaces for Appified TV
Effortless Interfaces for Appified TV
 
Imagineering - Virtual Worlds
Imagineering - Virtual WorldsImagineering - Virtual Worlds
Imagineering - Virtual Worlds
 
Invisible learning (engl.), John Moravec
Invisible learning (engl.), John MoravecInvisible learning (engl.), John Moravec
Invisible learning (engl.), John Moravec
 

Viewers also liked

Handout "Librarians in Virtual Worlds"
Handout "Librarians in Virtual Worlds"Handout "Librarians in Virtual Worlds"
Handout "Librarians in Virtual Worlds"Aileen Marshall
 
Social Media in Federal Libraries/Agencies
Social Media in Federal Libraries/AgenciesSocial Media in Federal Libraries/Agencies
Social Media in Federal Libraries/AgenciesAileen Marshall
 
Research Poster: Librarians in Correctional Settings
Research Poster: Librarians in Correctional SettingsResearch Poster: Librarians in Correctional Settings
Research Poster: Librarians in Correctional SettingsAileen Marshall
 
Flicc Institute for Library Technicians 2011 @ the Library of Congress
Flicc Institute for Library Technicians 2011 @ the Library of CongressFlicc Institute for Library Technicians 2011 @ the Library of Congress
Flicc Institute for Library Technicians 2011 @ the Library of CongressAileen Marshall
 
Correctional Librarianship - Annotated Bibliography
Correctional Librarianship - Annotated BibliographyCorrectional Librarianship - Annotated Bibliography
Correctional Librarianship - Annotated BibliographyAileen Marshall
 
Database Comparison: Social Behavior of the Great White Shark
Database Comparison: Social Behavior of the Great White SharkDatabase Comparison: Social Behavior of the Great White Shark
Database Comparison: Social Behavior of the Great White SharkAileen Marshall
 
Creation of a Digital Library
Creation of a Digital LibraryCreation of a Digital Library
Creation of a Digital LibraryAileen Marshall
 
Business Report on Pfizer
Business Report on PfizerBusiness Report on Pfizer
Business Report on PfizerAileen Marshall
 

Viewers also liked (8)

Handout "Librarians in Virtual Worlds"
Handout "Librarians in Virtual Worlds"Handout "Librarians in Virtual Worlds"
Handout "Librarians in Virtual Worlds"
 
Social Media in Federal Libraries/Agencies
Social Media in Federal Libraries/AgenciesSocial Media in Federal Libraries/Agencies
Social Media in Federal Libraries/Agencies
 
Research Poster: Librarians in Correctional Settings
Research Poster: Librarians in Correctional SettingsResearch Poster: Librarians in Correctional Settings
Research Poster: Librarians in Correctional Settings
 
Flicc Institute for Library Technicians 2011 @ the Library of Congress
Flicc Institute for Library Technicians 2011 @ the Library of CongressFlicc Institute for Library Technicians 2011 @ the Library of Congress
Flicc Institute for Library Technicians 2011 @ the Library of Congress
 
Correctional Librarianship - Annotated Bibliography
Correctional Librarianship - Annotated BibliographyCorrectional Librarianship - Annotated Bibliography
Correctional Librarianship - Annotated Bibliography
 
Database Comparison: Social Behavior of the Great White Shark
Database Comparison: Social Behavior of the Great White SharkDatabase Comparison: Social Behavior of the Great White Shark
Database Comparison: Social Behavior of the Great White Shark
 
Creation of a Digital Library
Creation of a Digital LibraryCreation of a Digital Library
Creation of a Digital Library
 
Business Report on Pfizer
Business Report on PfizerBusiness Report on Pfizer
Business Report on Pfizer
 

Similar to Librarians in Virtual Worlds

Why Second Life Scott Merrick For VU CSO
Why Second Life Scott Merrick For VU CSOWhy Second Life Scott Merrick For VU CSO
Why Second Life Scott Merrick For VU CSOScott Merrick
 
Delve into the Deep: Learning Potential in Metaverses and 3D Worlds
Delve into the Deep: Learning Potential in Metaverses and 3D WorldsDelve into the Deep: Learning Potential in Metaverses and 3D Worlds
Delve into the Deep: Learning Potential in Metaverses and 3D WorldseLearning Papers
 
Bens Second Life Presentation
Bens Second Life PresentationBens Second Life Presentation
Bens Second Life PresentationMartin Brown
 
The role of technology in education and the use of web 2.0 technology in toda...
The role of technology in education and the use of web 2.0 technology in toda...The role of technology in education and the use of web 2.0 technology in toda...
The role of technology in education and the use of web 2.0 technology in toda...Marby Franco
 
University of Reunion Island Living Lab
University of Reunion Island Living LabUniversity of Reunion Island Living Lab
University of Reunion Island Living LabNoël Conruyt
 
SLOODLE 33 Slide in english
SLOODLE 33 Slide in englishSLOODLE 33 Slide in english
SLOODLE 33 Slide in englishEleonora Porta
 
EXPERIMEDIA Facility Overview
EXPERIMEDIA Facility OverviewEXPERIMEDIA Facility Overview
EXPERIMEDIA Facility Overviewexperimedia
 
Augmenting Education: The Collision of Real and Virtual Worlds [VRA]
Augmenting Education: The Collision of Real and Virtual Worlds [VRA]Augmenting Education: The Collision of Real and Virtual Worlds [VRA]
Augmenting Education: The Collision of Real and Virtual Worlds [VRA]Bryan Loar
 
Multiuser Virtual Environments in Education, Emmanuel Fokides Lecturer, Unive...
Multiuser Virtual Environments in Education, Emmanuel Fokides Lecturer, Unive...Multiuser Virtual Environments in Education, Emmanuel Fokides Lecturer, Unive...
Multiuser Virtual Environments in Education, Emmanuel Fokides Lecturer, Unive...HelleniceTwinning NSS
 
Virtual environments
Virtual environmentsVirtual environments
Virtual environmentsMarv1
 
Tech Tools: Virtual Learning Spaces Workshop
Tech Tools: Virtual Learning Spaces WorkshopTech Tools: Virtual Learning Spaces Workshop
Tech Tools: Virtual Learning Spaces WorkshopE S
 
Kids, Tweens and Teens in Virtual Worlds
Kids, Tweens and Teens in Virtual WorldsKids, Tweens and Teens in Virtual Worlds
Kids, Tweens and Teens in Virtual WorldsKZero Worldswide
 
Info Tech Final Paper
Info Tech Final PaperInfo Tech Final Paper
Info Tech Final PaperLeonsagara
 
Beijing Learning Summit: Using 3D Virtual Worlds in International Schools: Da...
Beijing Learning Summit: Using 3D Virtual Worlds in International Schools: Da...Beijing Learning Summit: Using 3D Virtual Worlds in International Schools: Da...
Beijing Learning Summit: Using 3D Virtual Worlds in International Schools: Da...David W. Deeds
 

Similar to Librarians in Virtual Worlds (20)

Why Second Life Scott Merrick For VU CSO
Why Second Life Scott Merrick For VU CSOWhy Second Life Scott Merrick For VU CSO
Why Second Life Scott Merrick For VU CSO
 
Delve into the Deep: Learning Potential in Metaverses and 3D Worlds
Delve into the Deep: Learning Potential in Metaverses and 3D WorldsDelve into the Deep: Learning Potential in Metaverses and 3D Worlds
Delve into the Deep: Learning Potential in Metaverses and 3D Worlds
 
Bens Second Life Presentation
Bens Second Life PresentationBens Second Life Presentation
Bens Second Life Presentation
 
The role of technology in education and the use of web 2.0 technology in toda...
The role of technology in education and the use of web 2.0 technology in toda...The role of technology in education and the use of web 2.0 technology in toda...
The role of technology in education and the use of web 2.0 technology in toda...
 
University of Reunion Island Living Lab
University of Reunion Island Living LabUniversity of Reunion Island Living Lab
University of Reunion Island Living Lab
 
Learning to Teach in Second Life
Learning to Teach in Second LifeLearning to Teach in Second Life
Learning to Teach in Second Life
 
SLOODLE 33 Slide in english
SLOODLE 33 Slide in englishSLOODLE 33 Slide in english
SLOODLE 33 Slide in english
 
Teaching & Learning in Second Life
Teaching & Learning in Second LifeTeaching & Learning in Second Life
Teaching & Learning in Second Life
 
Virtual World
Virtual WorldVirtual World
Virtual World
 
EXPERIMEDIA Facility Overview
EXPERIMEDIA Facility OverviewEXPERIMEDIA Facility Overview
EXPERIMEDIA Facility Overview
 
Augmenting Education: The Collision of Real and Virtual Worlds [VRA]
Augmenting Education: The Collision of Real and Virtual Worlds [VRA]Augmenting Education: The Collision of Real and Virtual Worlds [VRA]
Augmenting Education: The Collision of Real and Virtual Worlds [VRA]
 
Multiuser Virtual Environments in Education, Emmanuel Fokides Lecturer, Unive...
Multiuser Virtual Environments in Education, Emmanuel Fokides Lecturer, Unive...Multiuser Virtual Environments in Education, Emmanuel Fokides Lecturer, Unive...
Multiuser Virtual Environments in Education, Emmanuel Fokides Lecturer, Unive...
 
Virtual environments
Virtual environmentsVirtual environments
Virtual environments
 
Tech Tools: Virtual Learning Spaces Workshop
Tech Tools: Virtual Learning Spaces WorkshopTech Tools: Virtual Learning Spaces Workshop
Tech Tools: Virtual Learning Spaces Workshop
 
Presentationtesting
PresentationtestingPresentationtesting
Presentationtesting
 
Disadvantages Of Vl
Disadvantages Of VlDisadvantages Of Vl
Disadvantages Of Vl
 
Kids, Tweens and Teens in Virtual Worlds
Kids, Tweens and Teens in Virtual WorldsKids, Tweens and Teens in Virtual Worlds
Kids, Tweens and Teens in Virtual Worlds
 
Info Tech Final Paper
Info Tech Final PaperInfo Tech Final Paper
Info Tech Final Paper
 
testing
testingtesting
testing
 
Beijing Learning Summit: Using 3D Virtual Worlds in International Schools: Da...
Beijing Learning Summit: Using 3D Virtual Worlds in International Schools: Da...Beijing Learning Summit: Using 3D Virtual Worlds in International Schools: Da...
Beijing Learning Summit: Using 3D Virtual Worlds in International Schools: Da...
 

Recently uploaded

AMERICAN LANGUAGE HUB_Level2_Student'sBook_Answerkey.pdf
AMERICAN LANGUAGE HUB_Level2_Student'sBook_Answerkey.pdfAMERICAN LANGUAGE HUB_Level2_Student'sBook_Answerkey.pdf
AMERICAN LANGUAGE HUB_Level2_Student'sBook_Answerkey.pdfphamnguyenenglishnb
 
Barangay Council for the Protection of Children (BCPC) Orientation.pptx
Barangay Council for the Protection of Children (BCPC) Orientation.pptxBarangay Council for the Protection of Children (BCPC) Orientation.pptx
Barangay Council for the Protection of Children (BCPC) Orientation.pptxCarlos105
 
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...Nguyen Thanh Tu Collection
 
Karra SKD Conference Presentation Revised.pptx
Karra SKD Conference Presentation Revised.pptxKarra SKD Conference Presentation Revised.pptx
Karra SKD Conference Presentation Revised.pptxAshokKarra1
 
Transaction Management in Database Management System
Transaction Management in Database Management SystemTransaction Management in Database Management System
Transaction Management in Database Management SystemChristalin Nelson
 
Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17
Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17
Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17Celine George
 
call girls in Kamla Market (DELHI) 🔝 >༒9953330565🔝 genuine Escort Service 🔝✔️✔️
call girls in Kamla Market (DELHI) 🔝 >༒9953330565🔝 genuine Escort Service 🔝✔️✔️call girls in Kamla Market (DELHI) 🔝 >༒9953330565🔝 genuine Escort Service 🔝✔️✔️
call girls in Kamla Market (DELHI) 🔝 >༒9953330565🔝 genuine Escort Service 🔝✔️✔️9953056974 Low Rate Call Girls In Saket, Delhi NCR
 
Influencing policy (training slides from Fast Track Impact)
Influencing policy (training slides from Fast Track Impact)Influencing policy (training slides from Fast Track Impact)
Influencing policy (training slides from Fast Track Impact)Mark Reed
 
Grade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdf
Grade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdfGrade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdf
Grade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdfJemuel Francisco
 
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptxINTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptxHumphrey A Beña
 
GRADE 4 - SUMMATIVE TEST QUARTER 4 ALL SUBJECTS
GRADE 4 - SUMMATIVE TEST QUARTER 4 ALL SUBJECTSGRADE 4 - SUMMATIVE TEST QUARTER 4 ALL SUBJECTS
GRADE 4 - SUMMATIVE TEST QUARTER 4 ALL SUBJECTSJoshuaGantuangco2
 
Student Profile Sample - We help schools to connect the data they have, with ...
Student Profile Sample - We help schools to connect the data they have, with ...Student Profile Sample - We help schools to connect the data they have, with ...
Student Profile Sample - We help schools to connect the data they have, with ...Seán Kennedy
 
Keynote by Prof. Wurzer at Nordex about IP-design
Keynote by Prof. Wurzer at Nordex about IP-designKeynote by Prof. Wurzer at Nordex about IP-design
Keynote by Prof. Wurzer at Nordex about IP-designMIPLM
 
4.16.24 21st Century Movements for Black Lives.pptx
4.16.24 21st Century Movements for Black Lives.pptx4.16.24 21st Century Movements for Black Lives.pptx
4.16.24 21st Century Movements for Black Lives.pptxmary850239
 
Field Attribute Index Feature in Odoo 17
Field Attribute Index Feature in Odoo 17Field Attribute Index Feature in Odoo 17
Field Attribute Index Feature in Odoo 17Celine George
 
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptxMULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptxAnupkumar Sharma
 
ACC 2024 Chronicles. Cardiology. Exam.pdf
ACC 2024 Chronicles. Cardiology. Exam.pdfACC 2024 Chronicles. Cardiology. Exam.pdf
ACC 2024 Chronicles. Cardiology. Exam.pdfSpandanaRallapalli
 
Science 7 Quarter 4 Module 2: Natural Resources.pptx
Science 7 Quarter 4 Module 2: Natural Resources.pptxScience 7 Quarter 4 Module 2: Natural Resources.pptx
Science 7 Quarter 4 Module 2: Natural Resources.pptxMaryGraceBautista27
 

Recently uploaded (20)

AMERICAN LANGUAGE HUB_Level2_Student'sBook_Answerkey.pdf
AMERICAN LANGUAGE HUB_Level2_Student'sBook_Answerkey.pdfAMERICAN LANGUAGE HUB_Level2_Student'sBook_Answerkey.pdf
AMERICAN LANGUAGE HUB_Level2_Student'sBook_Answerkey.pdf
 
Barangay Council for the Protection of Children (BCPC) Orientation.pptx
Barangay Council for the Protection of Children (BCPC) Orientation.pptxBarangay Council for the Protection of Children (BCPC) Orientation.pptx
Barangay Council for the Protection of Children (BCPC) Orientation.pptx
 
Model Call Girl in Tilak Nagar Delhi reach out to us at 🔝9953056974🔝
Model Call Girl in Tilak Nagar Delhi reach out to us at 🔝9953056974🔝Model Call Girl in Tilak Nagar Delhi reach out to us at 🔝9953056974🔝
Model Call Girl in Tilak Nagar Delhi reach out to us at 🔝9953056974🔝
 
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
 
Karra SKD Conference Presentation Revised.pptx
Karra SKD Conference Presentation Revised.pptxKarra SKD Conference Presentation Revised.pptx
Karra SKD Conference Presentation Revised.pptx
 
Transaction Management in Database Management System
Transaction Management in Database Management SystemTransaction Management in Database Management System
Transaction Management in Database Management System
 
Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17
Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17
Incoming and Outgoing Shipments in 3 STEPS Using Odoo 17
 
call girls in Kamla Market (DELHI) 🔝 >༒9953330565🔝 genuine Escort Service 🔝✔️✔️
call girls in Kamla Market (DELHI) 🔝 >༒9953330565🔝 genuine Escort Service 🔝✔️✔️call girls in Kamla Market (DELHI) 🔝 >༒9953330565🔝 genuine Escort Service 🔝✔️✔️
call girls in Kamla Market (DELHI) 🔝 >༒9953330565🔝 genuine Escort Service 🔝✔️✔️
 
Influencing policy (training slides from Fast Track Impact)
Influencing policy (training slides from Fast Track Impact)Influencing policy (training slides from Fast Track Impact)
Influencing policy (training slides from Fast Track Impact)
 
Grade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdf
Grade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdfGrade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdf
Grade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdf
 
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptxINTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
INTRODUCTION TO CATHOLIC CHRISTOLOGY.pptx
 
GRADE 4 - SUMMATIVE TEST QUARTER 4 ALL SUBJECTS
GRADE 4 - SUMMATIVE TEST QUARTER 4 ALL SUBJECTSGRADE 4 - SUMMATIVE TEST QUARTER 4 ALL SUBJECTS
GRADE 4 - SUMMATIVE TEST QUARTER 4 ALL SUBJECTS
 
Student Profile Sample - We help schools to connect the data they have, with ...
Student Profile Sample - We help schools to connect the data they have, with ...Student Profile Sample - We help schools to connect the data they have, with ...
Student Profile Sample - We help schools to connect the data they have, with ...
 
Keynote by Prof. Wurzer at Nordex about IP-design
Keynote by Prof. Wurzer at Nordex about IP-designKeynote by Prof. Wurzer at Nordex about IP-design
Keynote by Prof. Wurzer at Nordex about IP-design
 
4.16.24 21st Century Movements for Black Lives.pptx
4.16.24 21st Century Movements for Black Lives.pptx4.16.24 21st Century Movements for Black Lives.pptx
4.16.24 21st Century Movements for Black Lives.pptx
 
Field Attribute Index Feature in Odoo 17
Field Attribute Index Feature in Odoo 17Field Attribute Index Feature in Odoo 17
Field Attribute Index Feature in Odoo 17
 
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptxMULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
 
ACC 2024 Chronicles. Cardiology. Exam.pdf
ACC 2024 Chronicles. Cardiology. Exam.pdfACC 2024 Chronicles. Cardiology. Exam.pdf
ACC 2024 Chronicles. Cardiology. Exam.pdf
 
Raw materials used in Herbal Cosmetics.pptx
Raw materials used in Herbal Cosmetics.pptxRaw materials used in Herbal Cosmetics.pptx
Raw materials used in Herbal Cosmetics.pptx
 
Science 7 Quarter 4 Module 2: Natural Resources.pptx
Science 7 Quarter 4 Module 2: Natural Resources.pptxScience 7 Quarter 4 Module 2: Natural Resources.pptx
Science 7 Quarter 4 Module 2: Natural Resources.pptx
 

Librarians in Virtual Worlds

  • 1. LIBRARIANS IN SECOND LIFE Our Avatars: Heralds in merging the real with the virtual world ABSTRACT WHAT DO LIBRARIANS DO IN SL? Virtual worlds are still new territory for many librarians Train students in the use of internet resources and educators. Some believe it is simply a game and that and technologies. the environment is therefore not suited for educational Build virtual libraries and collections. purposes. Others are intimidated and fear that Second Providing synchronous and asynchronous Life (SL) is too complicated to master and that it is reference services. almost impossible to understand the mechanics in a way Direct students to other internal links such as re- that allows for meaningful usage. Many reputable enactments and virtual museums to promote organizations use Second Life in excellent ways to interactive learning. WHERE DO WE GO educate the public and promote their goals. But the great Market their services and institutions. FROM HERE? potential of interactive virtual worlds is still often Network with colleagues around the world. The Horizon Report 2007 identifies overlooked. virtual worlds as emerging ADVANTAGES technology that will be part of the Connect students on-campus and virtually. WHAT IS SECONDLIFE? WHAT IS SECOND LIFE? educational mainstream within the Create a social network to connect information Second Life is currently the most prominent multi-user virtual environment, but other next 2-3 years. professionals; great for solo librarians. platforms such as Open Simare available. Created and maintained by Linden Labs, the OpenSim are available. Created and maintained by Linden Labs, the In April 2008 the first Congressional Buildings and environments are user-created, so community is entirely created by its members. People create customized avatars to represent Hearing was held in Second Life, in the virtual campus can be like the physical one, themselves in the virtual world. Although having grown out of the gaming tradition, Second addition to the physical hearing at giving distance students a sense of connection with Life is considered a 3-D social network rather than a game. Users do not follow one ore more the House Rayburn Office Building. their school. predetermined sets of objectives, and they do not strive to complete tasks. The platform allows People begin to notice. Interactive learning: Students can explore places for interaction and collaboration between objects and avatars. It is used for entertainment, Virtual worlds will permeate into not available to them otherwise. business, education as well as other purposes. It is perfect for information professionals who many, if not every aspect of Streaming audio and video collections are love to share and collaborate. education. Physical and virtual available. worlds will be inseparable, offering Connection to external resources via the build-in opportunities for everyone. The WHO USES SECOND LIFE? browser possibilities are endless. We will be Professional Associations such as the ALA and SLA use Second Life to showcase their Librarians and educators use it as a sandbox for able to better collaborate, across resources and offer seminars, forums, etc. trying out new ideas; students can practice in a safe borders and time zones. Professors conduct classes in Second Life. environment. There has been a great deal of talk Libraries offer virtual reference and research help as well as online tutorials. An affordable way to attend great conferences. about the fact that SL can indeed be Government agencies such as NASA and the CDC use virtual environments for education valuable to the academic community. and outreach, and have representatives in-world to attend discussions and round-tables. CHALLENGES Learning curve for technology. Now is the time to think about Museums and other institutions such as the Smithsonian Latin Center present their developments librarians would like exhibitions and create an interactive experience for their users, allowing for immersive Hardware needs to be sufficient; students without proper equipment might lose out. to see and implement. Virtual worlds learning and cultural exploration. need to be established as additions Artists create pieces, showcase and even sell them in SL. Promoting SL as educational platform and valuable addition to and extension of library and extensions rather than services offered on a web site (chat, email, phone, replacements of traditional library text). services. We need to develop best Many people still see SL as a game that has no practices and standards for SL library educational value, and whose participants are services and collections. We need to “socially inept nerds”. promote and market virtual services Develop best practices for user interaction. and ensure support from all sides: Misc. concerns: Child and consumer protection, information and education privacy concerns, intellectual property protection, professionals as well as the online banking issues, online gambling. government.