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Hi!
I’m @karenmcgrane from
   Bond Art + Science.




                         1
PRESPER ECKERT & JOHN MAUCHLEY




                             2
PRESPER ECKERT & JOHN MAUCHLEY


              “ One would think that if a man
                invented a machine that
                revolutionized the world, took out
                a patent on that machine, and had
                the full financial and legal resources
                of a major American corporation on
                his side, he would spend most of
                the rest of his life enjoying fortune
                and fame.
                Edison did. Bell did.
                By and large, Pres Eckert and John
                Mauchley did not.
                — Shurkin, Engines of the Mind
                                                     2
ENIAC
(1946)




         3
BINAC
(1949)




         4
5
60 YEARS LATER,
WE’VE LEARNED A LOT.




                       5
WE’VE LEARNED A LOT ABOUT
FAILURE.




                            6
Hardware


       Programming Languages


            Operating Systems


                        Software Applications


                                                   Websites




1950        1960        1970          1980      1990          2000   2010
Over budget
                       Didn’t meet
                      requirements


        Scope creep

                         Not tested
                        before launch

Missed deadlines


                                        9
Michael Fauscette, IDC + Natalie Petouhoff, Forrester Research
Social CRM Summit, February 2010
Hardware


       Programming Languages


            Operating Systems


                        Software Applications


                                                   Websites




1950        1960        1970          1980      1990          2000   2010
Hardware


       Programming Languages


            Operating Systems


                        Software Applications


                                                   Websites


                                                       Social Business



1950        1960        1970          1980      1990          2000       2010
Hardware


       Programming Languages


            Operating Systems


                        Software Applications


                                                   Websites


                                                       Social Business



1950        1960        1970          1980      1990          2000       2010

                         Technology +
                            Process
Hardware


       Programming Languages


            Operating Systems


                        Software Applications


                                                   Websites


                                                       Social Business



1950        1960        1970          1980      1990          2000        2010

                         Technology +
                            Process                                  People +
                                                                      Culture
HOW TO FAIL AT
SOCIAL BUSINESS
HOW TO FAIL AT
SOCIAL BUSINESS
                   IT’S
                  EASY!
ASSUME YOU’RE READY.




                       13
14
15
ASSUME GRASSROOTS
INITIATIVES WILL SCALE.



                          16
John Maeda, Laws of Simplicity   17
DON’T DO ANY
RESEARCH.



               18
19
Thinking you can get behavior
       from demographics
  is like thinking someone’s
  home address will tell you
   how they drive to work




                                19
ASSUME USERS
WILL DO WHAT YOU
WANT THEM TO.



                   20
21

    21

KPIs


       21


KPIs


       21
22
22
Not getting
 yelled at



              22
Leaving on
Not getting
    time
  yelled at



              22
Leaving on
Not getting
    time
  yelled at



              22
MAKE
HiPPO
DECISIONS.




             23
HiPPOs rule the world when it comes to
creating customer experiences. And that’s a
   bad thing. No matter what the optimal
   customer experience should be on the
website, and regardless of your competence,
 the HiPPO decides what goes on the site.




                          Avinash Kaushik, Experiment or Go Home!   24
25
25
25
25
THERE’S NEVER BEEN A
RELATIONSHIP PROBLEM
THAT A BABY COULD SOLVE



                          25
THINK WEB 2.0 WILL SOLVE
YOUR WEB 1.0 PROBLEMS.



                           26
CONSIDER YOUR UX PROBLEM
SOLVED




                           27
CONSIDER YOUR UX PROBLEM
SOLVED
BECAUSE YOU HIRED AN IA.


                           27
Your IA is here



             28
Your UX problem
is here




Your IA is here



             28
DON’T FIX SEARCH.




                    29
DON’T FIX SEARCH.
AND WHILE YOU’RE AT IT,
DON’T FIX NAVIGATION EITHER.


                               29
The need to move back and forth between
multiple applications and separate windows is
    what IDC calls “death by navigation.”
 The business cost of “death by navigation”
               is extraordinary.




                    IDC, “Getting Results by Empowering the Information
                    Worker:  What Web 2.0 Offers Beyond Blogs and Wikis”   30
DON’T DEVELOP A
CONTENT STRATEGY.



                    31
“   The reality of social media initiatives—that they’re
    internal commitments, not advertising campaigns
    —has derailed more than a few organizations from
    really implementing effective, measurable
    programs. Most companies can’t sustain social
    media engagement because they lack the internal
    editorial infrastructure to support it.
    They don’t have a content strategy.


                                   —Kristina Halvorson

                                                     32
The main reason enterprise social
       fails is content strategy.
    The adoption would be there
if the value proposition were there.




                    Amy Vickers, VP Enterprise Solutions, Razorfish   33
HOW TO SUCCEED AT
SOCIAL BUSINESS
USER EXPERIENCE IS
THE ART + SCIENCE OF
DESIGNING DIGITAL PRODUCTS
THAT PEOPLE WANT TO USE.


                             35
User       Social
Experience   Business



                        36
Thanks!




          37

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User Experience Will Make or Break Social Business

  • 1. Hi! I’m @karenmcgrane from Bond Art + Science. 1
  • 2. PRESPER ECKERT & JOHN MAUCHLEY 2
  • 3. PRESPER ECKERT & JOHN MAUCHLEY “ One would think that if a man invented a machine that revolutionized the world, took out a patent on that machine, and had the full financial and legal resources of a major American corporation on his side, he would spend most of the rest of his life enjoying fortune and fame. Edison did. Bell did. By and large, Pres Eckert and John Mauchley did not. — Shurkin, Engines of the Mind 2
  • 6. 5
  • 7. 60 YEARS LATER, WE’VE LEARNED A LOT. 5
  • 8. WE’VE LEARNED A LOT ABOUT FAILURE. 6
  • 9.
  • 10. Hardware Programming Languages Operating Systems Software Applications Websites 1950 1960 1970 1980 1990 2000 2010
  • 11. Over budget Didn’t meet requirements Scope creep Not tested before launch Missed deadlines 9
  • 12. Michael Fauscette, IDC + Natalie Petouhoff, Forrester Research Social CRM Summit, February 2010
  • 13. Hardware Programming Languages Operating Systems Software Applications Websites 1950 1960 1970 1980 1990 2000 2010
  • 14. Hardware Programming Languages Operating Systems Software Applications Websites Social Business 1950 1960 1970 1980 1990 2000 2010
  • 15. Hardware Programming Languages Operating Systems Software Applications Websites Social Business 1950 1960 1970 1980 1990 2000 2010 Technology + Process
  • 16. Hardware Programming Languages Operating Systems Software Applications Websites Social Business 1950 1960 1970 1980 1990 2000 2010 Technology + Process People + Culture
  • 17. HOW TO FAIL AT SOCIAL BUSINESS
  • 18. HOW TO FAIL AT SOCIAL BUSINESS IT’S EASY!
  • 20. 14
  • 21. 15
  • 23. John Maeda, Laws of Simplicity 17
  • 25. 19
  • 26. Thinking you can get behavior from demographics is like thinking someone’s home address will tell you how they drive to work 19
  • 27. ASSUME USERS WILL DO WHAT YOU WANT THEM TO. 20
  • 28. 21
  • 29. 21
  • 30.  KPIs 21
  • 32. 22
  • 33. 22
  • 35. Leaving on Not getting time yelled at 22
  • 36. Leaving on Not getting time yelled at 22
  • 38. HiPPOs rule the world when it comes to creating customer experiences. And that’s a bad thing. No matter what the optimal customer experience should be on the website, and regardless of your competence, the HiPPO decides what goes on the site. Avinash Kaushik, Experiment or Go Home! 24
  • 39. 25
  • 40. 25
  • 41. 25
  • 42. 25
  • 43. THERE’S NEVER BEEN A RELATIONSHIP PROBLEM THAT A BABY COULD SOLVE 25
  • 44. THINK WEB 2.0 WILL SOLVE YOUR WEB 1.0 PROBLEMS. 26
  • 45. CONSIDER YOUR UX PROBLEM SOLVED 27
  • 46. CONSIDER YOUR UX PROBLEM SOLVED BECAUSE YOU HIRED AN IA. 27
  • 47. Your IA is here 28
  • 48. Your UX problem is here Your IA is here 28
  • 50. DON’T FIX SEARCH. AND WHILE YOU’RE AT IT, DON’T FIX NAVIGATION EITHER. 29
  • 51. The need to move back and forth between multiple applications and separate windows is what IDC calls “death by navigation.” The business cost of “death by navigation” is extraordinary. IDC, “Getting Results by Empowering the Information Worker:  What Web 2.0 Offers Beyond Blogs and Wikis” 30
  • 53. The reality of social media initiatives—that they’re internal commitments, not advertising campaigns —has derailed more than a few organizations from really implementing effective, measurable programs. Most companies can’t sustain social media engagement because they lack the internal editorial infrastructure to support it. They don’t have a content strategy. —Kristina Halvorson 32
  • 54. The main reason enterprise social fails is content strategy. The adoption would be there if the value proposition were there. Amy Vickers, VP Enterprise Solutions, Razorfish 33
  • 55. HOW TO SUCCEED AT SOCIAL BUSINESS
  • 56. USER EXPERIENCE IS THE ART + SCIENCE OF DESIGNING DIGITAL PRODUCTS THAT PEOPLE WANT TO USE. 35
  • 57. User Social Experience Business 36
  • 58. Thanks! 37

Editor's Notes

  1. http://en.wikipedia.org/wiki/File:PresEckertJohnMauchly.jpg
  2. http://en.wikipedia.org/wiki/File:PresEckertJohnMauchly.jpg
  3. http://mrsec.wisc.edu/Edetc/SlideShow/slides/computer/eniac.html
  4. Positioned as giant brains
  5. http://pages.stern.nyu.edu/~wstarbuc/mob/kerrab.html
  6. http://lawsofsimplicity.com/2006/09/16/crossing-the-chasm/
  7. http://www.uxbooth.com/blog/the-user-centered-design-conundrum/
  8. http://www.mpdailyfix.com/experiment-or-go-home/
  9. The value proposition is there, provided you have a good content strategy. But people fall short on executing, so the value isn’t realized. Adoption would be there if the value prop were realized.
  10. http://blog.braintraffic.com/2010/02/content-strategy-is-in-fact-the-next-big-thing/
  11. The value proposition is there, provided you have a good content strategy. But people fall short on executing, so the value isn’t realized. Adoption would be there if the value prop were realized.
  12. http://www.useit.com/alertbox/participation_inequality.html
  13. http://www.useit.com/alertbox/portals.html
  14. http://spectrum.ieee.org/computing/software/why-software-fails